Tag Archives: Video Games

I love my new Titanfall gaming shirt

As an aficionado of video games, I enjoy displaying my hobby to others in the form of clothing. I particularly like t-shirts that have gaming-related characters or logos. And while I’m not bashful (I will rock a “Super Meat Boy”-face t-shirt loud and proud), I generally prefer shirts that are stylish and unobtrusive.

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Toxic Rocket League community, you win this round

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What is “toxic”

What does it mean to be a toxic community? In multiplayer online video games you are bound to play against some trash-talkers. There is trash talk in physical sports, e-sports, regular life. Some people just talk trash, but they might still respect their opponent and their team. Judging a community’s toxicity is not a science, it’s more of a “feel”. When I play Titanfall 2 online, most people aren’t using voice chat, but when they are, it’s largely not “hate speech” and vitriol. So if I were to judge the Titanfall 2 community, at least on Xbox One, I would say that is not toxic, but also not especially helpful. That’s just how it “feels” to me, and your mileage may vary.

A “toxic” game on the other hand has an apparently plentiful stock of players who have zero respect for others, and they blissfully display this disregard in voice chat, text chat, and private messages. (Thanks for letting me know how “trash” I am through an Xbox Live message. The win wasn’t enough, you have to kick a guy when he’s down?) Continue reading

Xbox Elegit Me

Today I received an email from Xbox. I get a lot of marketing emails from them, so I wasn’t surprised, but this one was different than usual. It’s the end of the year 2016 and Xbox was doing their best to make me feel proud to be a member of Team Xbox. So they sent me a “personalized” coat of arms to, I don’t know, make me feel cool?

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Multiplayer parity is overrated: Why Scorpio should boost Xbox One games’ online performance

The landscape of console gaming is changing. Those of us who have been “in the game” for a long time are experiencing a bit of a shock with the reveal of the mid-generation refresh. Sony, with the PlayStation 4 Pro; and Microsoft, with the announced Scorpio; represent the first of their kind; more power and performance part-way through a console’s lifecycle.

These beefier-than-launch consoles are new territory, for both console makers and players. And with this more powerful hardware comes some challenging design decisions.

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